Introduction

welcome
Welcome to Inventaverse! Inventaverse is a socially accessible sandbox 2d side scrolling platform, or birds eye view game where the members of the game community construct the game content, and invite their friends to play via email link or other forms of social media.
inventaverse
controls
The controls should be familiar for any PC gamer that is used to WASD movment and mouse aiming. Many objects in the world can be interacted with by pressing 'E'.
Every time you enter a world, you can choose a character that fits your play style.
Character selection

Home Worlds

home
treasure
Every account gets a home level, where you store your rare equipment and treasure. You can also buy bigger home levels that have quality of life improvements. Throughout your adventures you will find treasure and rare equipment to increase your character's power.
Your home world contains the treasure you've collected. To equip it just stand over it and press 'E'. Most of your rare finds will be kept in the most secure part of your home world house.
cola at home

Fighters

The Gunslinger

Although age is catching up with this veteran of armed combat, experience and dynamite have made him a formidable opponent.

Main Attack: Two 45 revolvers

Special Ability: Dynamite

Mobility:
Attack Power:
Accessibility:
Resilience:
Evasiveness:
The Ninja

Expertise in martial arts gives the Ninja a powerful mobility advantage and keenly sharpened senses.

Main Attack: Throwing Stars

Special Ability: Grappling Hook

Mobility:
Attack Power:
Accessibility:
Resilience:
Evasiveness:
The Secret Agent

With his combat training, physical prowess and mental aptitude, the Secret Agent is well rounded in mobility and combat skill.

Main Attack: 9mm

Special Ability: Grappling hook.

Mobility:
Attack Power:
Accessibility:
Resilience:
Evasiveness:
The Psychopath

Perfectly comfortable wielding meat cleavers, the Psychopath deals strong damage and is difficult to bring down.

Main Attack: Meat Cleavers

Special Ability: Explosive teleportation.

Mobility:
Attack Power:
Accessibility:
Resilience:
Evasiveness:
The Inventor

A genius of the sciences, the inventor is equipped with gadgets that enhance his capabilities in the field.

Main Attack: Death Ray

Special Ability: Jet boots!

Mobility:
Attack Power:
Accessibility:
Resilience:
Evasiveness:
The Wizard

Wise and powerful, the Wizard can materialize objects out of thin air!

Main Attack: Energy Bolt

Special Ability: Can create blocks.

Mobility:
Attack Power:
Accessibility:
Resilience:
Evasiveness:
The Warlock

A master of the dark arts, the warlock is as deadly as he is deceptive.

Main Attack: Explosive Fire Ball

Special Ability: Create a copy of himself and explode.

Mobility:
Attack Power:
Accessibility:
Resilience:
Evasiveness:
The Shadow Beast

A beast of the shadow underworld, escaped into the multiverse.

Main Attack: Chaotic Energy Bolt

Special Ability: Can turn invisible.

Mobility:
Attack Power:
Accessibility:
Resilience:
Evasiveness:
The Fighter

A skilled and disciplined fighter, his many years of combat experience have prepared him for any adversary.

Main Attack: Kamas, Helicopter Kick

Special Ability: Can heal wounds through deep meditation.

Mobility:
Attack Power:
Accessibility:
Resilience:
Evasiveness:
The Knight

A powerful axe and unbreakable armor make it difficult to defeat this warrior.

Main Attack: Battle Axe

Special Ability: Dash

Mobility:
Attack Power:
Accessibility:
Resilience:
Evasiveness:
The Sentry Sniper

An automaton from the Multiverse Corps, designed to silently eliminate any threat to reality, from a distance.

Main Attack: Sniper Laser

Special Ability: Scope Mode

Mobility:
Attack Power:
Accessibility:
Resilience:
Evasiveness:
The Miner

The ultimate explorer, the miner is able to tunnel through walls to get to difficult places. Armed with his sense of adventure and a backpack full of explosives, he's ready for anything.

Main Attack: Hand Bombs

Special Ability: Can burrow into the ground using his rock drill.

Mobility:
Attack Power:
Accessibility:
Resilience:
Evasiveness:
The Spaceman

Equipped with wondrous alien technology, this traveler of the stars is adept at facing the unknown perils of the multiverse.

Main Attack: Hypertronic Bolt

Special Ability: Can reverse the effects of gravity.

Mobility:
Attack Power:
Accessibility:
Resilience:
Evasiveness:
The Vampire

A bloodthirsty Count from a bygone era whose skills with forbidden magics are exceptionally destructive.

Main Attack: Dark Energy Bolt

Special Ability: Conjures a sigil curse that damages targeted enemies.

Mobility:
Attack Power:
Accessibility:
Resilience:
Evasiveness:
The Swashbuckler

A formidable opponent for even the most skilled fighters, the Swachbuckler is a master in both offensive and defensive techniques.

Main Attack: Cutlass

Special Ability: Use a shield to block almost all of the incoming damage.

Mobility:
Attack Power:
Accessibility:
Resilience:
Evasiveness:
The Exiled One

The last of the exiled zealots who threatened the universe with forbidden powers drawn from the Antiverse.

Main Attack: Antiverse Bolt

Special Ability: Assume the form of evil to disguise yourself from enemies and heal to full health.

Mobility:
Attack Power:
Accessibility:
Resilience:
Evasiveness:

Artifacts

Adventuring through the Multiverse is a treacherous task! If you wish to survive the many hazards you're faced with, you're going to need help! Help in the form of glorious firepower.

Hidden throughout the multiverse are locked chests containing powerful artifacts. You'll need a key to open them, and when you do, you'll be surprised to find it contains one of many unique pieces of equipment that can help you on your way.
the key to the artifact chest
artifacts equipped appear at the bottom of the screen.
When you find and collect an artifact, it is automatically stored in your home world treasure vault. To equip a collected artifact, visit your treasure vault and press the 1, 2, or 3 key to assign the artifact to a number key on your keyboard.

Equipped artifacts appear at the bottom of your screen. Pressing your 1, 2, or 3 key will use an equipped artifact.

Each artifact has a unique and powerful ability that is triggered on use. Some artifacts give you an additional attack, some heal you or cause you to take less damage. Others allow you to make a quick get away by instantly teleporting you to a different location. Each one has a totally unique effect and there are over two dozen to discover! Beyond that, being able to equip 3 at a time allows for some great combinations that change how you play your favorite characters!



Sample Character Builds

Listed here are battle-proven sample configurations. Take any of these into combat, or build your own. The choice is yours.


One Shot Sniper - destroy your adversaries from afar with one powerful blast! This build is played similarly to the default sniper, except that upon firing at the target, use all 3 artifacts simultaneously. Unless the target has a Refractive Field Generator, they're in for some serious punishment.
  • Sentry Sniper
  • Inceptium Ring - Fire a beam of concentrated energy (15 second cooldown)
  • Aetherian Lantern - Incinerate enemies with a powerful heat ray (20 second cooldown)
  • Singularity Beam - Fires a beam that inflicts massive damage at the target location (30 second cooldown)


Super Assassin - Strike hard from the shadows and worry not about the cost of staying permanently in stealth. This build counteracts the life cost of remaining in stealth for long periods of time by utilizing the passive heal associated with each of the equipped artifacts.
  • Shadow Beast
  • The Antidote - Recover 6 health (30 second cooldown)
  • Inceptium Powered AP - Station it away from you to avoid giving away your location
  • Inceptium Ring - Fire a beam of concentrated energy (15 second cooldown)


Unbreakable - A particularly difficult to kill configuration, this build makes use of the damage reduction from both the Blast and Protection Matrix. In addition to the massive damage reduction, if you find yourself in a tight spot, the strong heal supplied by the White Talisman will see you through it.
  • Knight
  • Blast Matrix - Protects the player from physical damage, with emphasis on explosive damage.
  • Protection Matrix - Protects the player from physical damage, with emphasis on damage caused by environmental hazards.
  • White Talisman - Heal a large amount of health over 10 seconds (30 second cooldown)


Demolition Man - Deal massive amounts of explosive damage very quickly using this build, and disregard any consequence. Use the Blast Matrix to nullify all explosive damage, then go on a killing spree by slowing all enemies and benefit from the speed boost given by the Pocket Watch and Zapo Cola.
  • Gunslinger
  • Blast Matrix - Protects the player from physical damage, with emphasis on explosive damage.
  • Pocket Watch - Increase run speed, and jump, and activate to slow all other players.
  • Zapo Cola - Increase run speed, and jump, and activate to recover 6 health.


Death in the Darkness - Prey on the enemy by forcing them into darkness and quickly picking them off. Use the Black Talisman to reduce enemy visability, while benfitting from the Vampire's superior visual range in the dark. Follow that up with the massive damage of the Singularity Beam and Laser AP, coupled with strong damage from the Vampire's Sigil Curse and Dark Energy Bolt.
  • Vampire
  • Black Talisman - Plunge the world into darkness for 10 seconds (45 second cooldown)
  • Singularity Beam - Increase run speed, and jump, and activate to slow all other players.
  • Laser AP - Increase run speed, and jump, and activate to recover 6 health.

Enemies

As you adventure through the multiverse, you'll encounter numerous enemies and hazards. Some of these enemies will pose little threat to you, others will prove lethal upon every encounter.
Skeleton
Knight
Wraith
Creeper
Golem
Serpent
Reaper
Angler
Mite
Parasite
Observer
Stalker