Change Log
February 18th, 2023
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- Fixed a bug that was preventing users from seeing the health bar of other players.
February 8th, 2023
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- Fixed a bug that was preventing users from assigning artifacts to a specific character.
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- Fixed the description of the Higgs Field Amplifier.
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- Corrected a bug that was causing the value of the IsAlive boolean to always be false in the incantations API Others array.
February 8th, 2023
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- Fixed the visual associated with the slow fall of the Sensei.
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- Fixed the visual associated with the flight of the Vampire.
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- Fixed the visual associated with the slow fall of the Pyromancer.
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- The Vampire is now able to fly for 5 seconds, up from 3 seconds.
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- The Vampire's flight remaining indicator bar has been redesigned.
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- The Vampire's special ability now conjures a 1 second mini black hole at the target location.
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- The Vampire's special ability cooldown has been increased from half a second to 2 seconds.
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- Improved the slow fall rate of the Pyromancer, from .5 to .35.
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- The Witch now only takes 3 seconds to become completely invisible, down from 6.
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- The rate at which the Exiled One heals when disguised has been increased from .02 to .05 per update cycle.
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- The rate at which the Witch heals when invisible has been increased from .002 to .02 per update cycle.
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- The Miner's drill now causes the camera to shake whether he's underground or not.
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- The Inventor's projectile attack now causes about 14% more damage.
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- The Witch Doctor can now heal himself while attacking as long as he was attacking prior to healing.
January 30th, 2023
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- Enhanced the incantations Self API to include 2 new functions: Kills and Range.
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- Added IsAlive to the objects in the Others array within the Physical incantations API.
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- Fixed the loading process and enhanced it so it doesnt suck so much.
January 25th, 2023
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- The maximum length of incantations has been increased from 800 characters to 1600 characters.
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- Communications window removed from instances.
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- Solved a small bug in kill counting.
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- Character artifact presets can now be created via the CHAT CONSOLE in your home world. Type '/help' to see a list of the commands.
January 18th, 2023
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- Fixed kill count on the score board in preparation for the upcoming 2v2 tournament.
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- Incantations are no longer able to be activated while carrying the flag in a CTF match.
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- Blocks revealed by incantations are now more prominent.
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- The Health function in the Self Incantations API now returns 1 instead of NaN in your home world.
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- Any running incantations are disabled upon picking up the flag in a CTF match.
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- Fixed a bug that was allowing the Teleport function in the Incantations API to execute by spending only 1 magic.
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- The cost of executing the Teleport function in the Incantations API has been increased from 2.5 to 7.5.
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- Character special actions from the Jack and Psychopath that teleport the player now cost twice as much health.
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- New World: [CTF] Shrine of Annihilation
December 26th, 2022
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- New Character: The Pyromancer.
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- Fixed the bug that was causing proc black holes to cause serious damage to anyone caught by one.
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- Tuned the Protection Amulet artifact to no longer ignore beam and explosive damage when active.
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- Tuned the Protection Amulet artifact, reduced the active duration to 10 seconds, down from 20.
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- Tuned the Protection Amulet artifact, reduced the cooldown to 40 seconds, down from 60 seconds.
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- Tuned the Blast Amulet artifact, reduced the active duration to 10 seconds, down from 20.
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- Tuned the Blast Amulet artifact, reduced the cooldown to 40 seconds, down from 60 seconds.
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- Tuned the Refactive Field Generator, increased the cooldown to 40 seconds, up from 30 seconds.
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- Tuned the Refactive Field Generator, reduced the passive effect to 50% beam damage reduction down from 75%.
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- When characters are still, the rendering engine shows their idle frame instead of a walking frame.
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- Corrected bug in the Exiled One's special move, that was causing errors in levels with no enemies.
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- Players are now able to select the appearance of any of the 20 characters while in their home world, on the player profile screen.
December 20th, 2022
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- Explosion damage increased by 100%.
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- New World: The Multiverse Market.
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- The Protection Amulet and Blast Amulet passive damage reduction effect has been reduced to 20%, down from 50%.
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- New music track: The Ruins of Arteer.
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- Physical damage increased by 25%.
December 16th, 2022
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- New Character: The Jack.
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- Increased the damage caused by the Spaceman's primary attack by 25%.
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- Increased the damage of the Singularity Beam artifact by 50%.
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- The Knight's Axe and the Psychopath's Chainsaw now instantly kill enemy players.
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- The hit box for melee weapons has been expanded.
December 11th, 2022
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- capped the maximum renderer frame rate to 60 frames/second.
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- the spyglass is now able to be used from within a hideout.
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- weather can now cause damage when it makes contact with the player, if specified for that world.
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- lightning bolt style attacks have been lengthened so they're visible from any range.
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- instead of turning off gravity entirely, the gravitronic nullifier now reverses gravity, briefly.
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- the sentry sniper character is now completely black when facing away from the camera.
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- when a player picks up either of the flags in a CTF match, their name is displayed over the flag they are carrying.
December 6th, 2022
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- players carrying a flag can no longer enter a hide out.
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- players in a hideout no longer take damage from enemy projectiles.
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- players in a hideout no longer can be bumped by other players.
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- the skills matrix is now able to be changed while in a world but requires a browser refresh.
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- the Occult skill tree Major trait that generates a blackhole every 12 hits now correctly creates a blackhole at the player's target.
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- the Occult skill tree Major trait that generates a blackhole has been reduced in duration from 10 seconds to 4 seconds.
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- the Technology skill tree Major trait that generates a force field has been reduced in duration from 10 seconds to 4 seconds.
November 21st, 2022
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- the duration of the Higgs Amplifier artifact black hole has been reduced from 6 seconds to 4 seconds.
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- the duration of the Repulsing Shield Generator force field has been reduced from 10 seconds to 4 seconds.
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- Players on the same CTF team as you are now displayed with a green box around them. Players on the opposite team are displayed with a red box around them.
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- Players on the same CTF team no longer take direct damage from players on the same team, with the exception of beam damage and explosive splash damage.
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- New World: [CTF] Snow Lodge
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- Weather effects added.
November 14th, 2022
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- Change log added to community website
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- All projectile damage reduced by 33%
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- Knight and Psychopath are no longer immune to environmental hazards
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- New World: [CTF] Haunted Hill
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- worlds can now have hideouts - a hideout is a place the player can go into, to hide from other players.
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- CTF games are now won by scoring 5 points instead of 10
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- Some weapons can now propel the player if used on a wall (ninja sword, exiled one's sword, pirate's cutlas, karate fighter's sai)
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- Better cursor visability
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- Melee weapons added to some characers, mouse wheel down to use:
Karate Fighter: Sai
Knight: Axe
Ninja: Katana
Psychopath: Chainsaw
Pirate: Cutlass
Exiled One: Black Sword
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- Your flag must now be on the flag base in order to score.